Book I’m Looking Forward To: Trail of Lightning

I’m a dyed-in-the-wool Anglo who identifies as a Scotsman-in-exile, which is to say I come from a long line of mostly-British-descended people who came here from Scotland in the early days of the US, and I wish they’d all stayed in the UK so I could have been born there.

That said, I somehow picked up a very fierce appreciation of the American Southwest, and the native tribes that live there.  Because of this, I did several classes on Native American literature in college, and read quite a few amazing stories. But in the SFF field where my true heart lies, there’s remarkably little Science Fiction or Fantasy written by Native Americans.

One of my favorite science fiction novels is Roger Zelazny’s Eye of Cat, a story taking inspiration from Navajo traditions. As much as I love that book, though, Zelazny was as white as I am.  He did a good job, but how much better might it have been if it had been written by someone who knew the culture from the inside?

One of my favorite stories this year was Rebecca Roanhorse’s Hugo Award-nominated “Welcome to Your Authentic Indian Experience.”  Go give it a read, I’ll wait.

Good, wasn’t it?  SO MUCH going on there.  Well, imagine how happy I was to see that she’s got a novel–first in a series–coming out this month?  She describes Trail of Lightning as an “Indigenous Mad Max: Fury Road.”

Read more about her book at this link.   (Includes B&N Preorder link at bottom)

Amazon preorder page

Rebecca Roanhorse’s website

On “Leveling up” as a Writer

As an RPG player of long standing, as well as a video game-lover, the concept of “leveling up” is never far from my brain.  When I finished my first year of teaching, I called it “leveling up.”  There’s some truth to it; every year brings new skills, new ideas.  And not just annually; leveling up can happen mid-year, too.

As a writer, I’ve always thought of a sale as the obvious first “ding” to signal a new level.  Then I went to VP, which was a level-up, as I learned new skills and made some valuable contacts (mostly with fellow students, without whom I would still be trying to finish The Widening Gyre.

So, now that I’ve signed a contract, that’s a ding, right?  Right.  And now I’ve reached a new level of enlightenment about writing professionally, right?

Well, no, not so much.

I mean, yes, If I’m being honest, there’s some nifty “taking myself seriously” going on, where I’m no longer telling myself the book is terrible and nobody will ever like it.  But at the same time, now I have all sorts of new problems to figure out.

When my sorcerer hits a new level, he gets some new spells, he learns some new things, and he’s generally more powerful.  But he doesn’t usually end up with a series of new questions, at least not as part of his new level.

But now that I have a publisher, and an editor, and a contract that lays out certain things, I’m worried about new things.  Like… at what point do I add things like a dedication and acknowledgements?  When do I pitch book 2?  Right after I plot it out and write up a synopsis?  When it’s finished?  Or do I wait and see how Book 1 does in the marketplace to see if there’s even a point to writing it?

My editor is saved from dealing with my neurotic BS by the fact that I know he’s super busy prepping for the Imprint’s big roll out of the new titles beginning in September.  And I’m waiting for the edits on TWG before I do anything else.  Get that one “in the can,” so to speak.  But it’s still all spinning around and around in my head.

So.  Level up, but be wary–just like in RPGs, the battles aren’t over yet.

A Different Kind of Brain Weasel

hate when someone’s mad at me because I did something wrong.  I mean, we probably all do, right?

But you know what I hate even more?  When someone thinks I did something underhanded, but I didn’t.

I’m going through that situation right now–someone believes we did something underhanded, which we did not.  But the way they are talking about it is very much “You’re horrible people!” in tone, and it’s making me nuts.  (I’m being vague for self-preservation reasons; it’s better to not discuss details right now)

It’s bothering me so much that I can’t handle this one–I’ve had to turn it over to my wife to deal with, partly because she’s better at this kind of thing, but mostly because I’m so deep in the doldrums about it I’ve lost the objectivity.  I probably would cave and do something conciliatory to make them happy, but that would not only set a bad precedent but which could make things worse.

Impostor Syndrome, My Old Friend

One hopes, when one is an “aspiring” writer, that once one gets within sight of being published, impostor syndrome will go away.

No such luck. Here I am with a contract, and the stupid brain weasels are still very much wrapped around my brain.

I just sent in my author homework.  And now I’m utterly convinced the editor and other staff are going to be rolling their eyes, convinced they made a bad deal and they need to do whatever they can to rid themselves of this idiot.

It’s nonsense, I’m sure.  If there are problems with what I sent in, I’m sure they’ll let me know and work with me to fix it.  But even knowing that, I keep expecting the worst.

The thing with Impostor Syndrome is that you can’t let it paralyze you.  Sure, feel inferior.  Go ahead and believe that you’re a terrible writer and nobody will ever like your work.  But don’t let it stop you.  Tell your brain to shut the hell up and get back to work.  Eventually, you’ll come out the other side and recognize the BS for what it is.

And then be prepared to do it over and over and over again.  I do it all the time as a teacher, and as a writer. It stinks, but what else are you going to do?

Choosing A Game to GM

My wife, and a few friends, have asked me to run another RPG campaign.  The request is to run a Science Fiction game, as opposed to Fantasy, though “space fantasy” could also work.

I did consider running a Star Wars campaign, but I’ve done that.  The most successful was a three-year campaign set during the Yuuzhan-Vong war.  That was a great game, but I want something different now.

But I’d like something with both technology and some kind of magic, either of the usual fantasy variety, or techno-magic, or both.  And I can’t find any kind of system for that I like in Traveller, which is a shame, because I love the system.

I’m considering Starfinder, the Paizo game that is basically Pathfinder set thousands of years later, but using only the rules.  I’d create my own setting.

A third alternative is the Mindjammer universe, using their Traveller variant.  I love the setting, but the FATE-based game rules confused me.  The Traveller rules version seems easier to handle.

It’s also possible I might go with something new and different, such as The Strange, or Numenara, which has a “science fantasy” feel.

Any suggestions of systems I should check out?

The News I’ve been Sitting On

One of the most frustrating things is when something amazing happens to you and you can’t tell anyone. For the past week, I’ve been trying to act like business-as-usual when inside, I’m doing 99,000 consecutive HappyDances.

I kind of want to go on and on before I reveal it, but that would be mean. So: I am pleased to announce that I have sold my novel, The Widening Gyre, to Flame Tree Press, a UK publisher. The book will be published in “mid-ish 2019” and will be available in both bookstores and online booksellers.

I am beyond pleased, here.

A Good Rejection

I just got a great rejection.  I know, rejections suck, but in this case it was complimentary.  The agent said it was a “fun, fast-paced read,” but she just wasn’t “excited enough about the voice” to move forward.

Sure, it’s a rejection, but it’s a rejection that makes me feel good.  A “fun, fast-paced read” was exactly what I was going for.  Book 2 will probably be a little heavier, a little less “fun,” which is by design given the roots of this story.

Anyway, that rejection is the kind I like–it doesn’t hurt, it’s honest, and it reinforces my self-belief.